Using the Gizmo

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With the new 3D Scene Editor, the Gizmo has been added. This combines all manipulation of objects into one interface, which allows for easier and faster scene editing.
This tutorial aims to explain all features of the Gizmo, and will provide examples you can recreate to help you understand its application.
To start off, create a new DXStudio document, and add a new 3D Scene. Then, click the green plus button in the objects window, and go to add mesh. Select the ground_plane object. This will be added to the scene. Now, go to add mesh again and select chesspiece_rook_white. Again, this is added to the scene.
Select the chesspiece_rook_white you just added in the objects list. The Gizmo should appear in the 3D Scene (if it hasn't already). Click 'View Selection' - it's the bottommost monitor icon on the vertical toolbar next to the objects list.

Publishing

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This tutorial will show you how to publish a document to EXE for standalone distribution or HTML for web publishing.

Creating a Scene

First, we'll create a simple document that we want to publish.
Press the Add Scene button, choose a 3D scene, then press Add Mesh and add the chessboard.

Navigating in 3D

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Creating a Scene

First, press the Add Scene button and choose a new 3D scene.
Then press the Add Mesh button in the bottom left of the 3D Scene Editor (Meshes window), and choose the house object.

Creating a Scene

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The first step in building any new document is to create the scenes that you want to display (in either 2D or 3D).
To add a scene, find the Scenes window (by default in the bottom right), and press the Add Scene button.
In the Add New Scene dialog that appears press Create a new 3D scene.

Building Layers

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First, as always, we need a create a scene that will contain the graphics. If you haven't created a scene before, see the Creating a Scene tutorial before you continue.
Click the Add Scene button and choose a 3D scene.

Adding Meshes

Click the Add Mesh button in the Meshes window, and click the chessboard mesh to add.
Click the View Selection All button (second icon down on the left of the viewport) to view the chessboard.
Click the Add Mesh button again, and this time add the chesspiece_rook_white mesh.
Now move the object around with the gizmo until it's on the square closest to the camera.

Beginners Terrain Tutorial

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This is the starter document : starter.zip
Here is the finished document. Probably best to do it yourself though! : continue.zip
Once you've downloaded the starter doc, open scene_1.

Surface Detail

The new surface detail tool allows you to place meshes directly onto a terrain. This allows for faster rendering, and easier decoration of a terrain.

DX Beginners Basics

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Author: aRa NightHawk 2009
Skill level - Beginner
This tutorial will show the first time user how to set the most basic operations in DX Studio. How to open a new scene, where to find meshes and many more basic tasks.